BorderLands: The Secret Armory of General Knoxx a caminho ...
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23-02-2010, 10:55
Mensagem: #1
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BorderLands: The Secret Armory of General Knoxx a caminho ...
A 2K Games anunciou recentemente a data de lançamento e preço do DLC para o seu RPG/Shooter Borderlands, The Secret Armory of General Knoxx.
Com lançamento inicial para Xbox 360º, será lançado hoje (dia 23 de Fevereiro) e custará perto de 800 Microsoft Points (aproximadamente $10 ou 7.4€). A expansão será lançada posteriormente para PC e Playstation 3, em 25 de Fevereiro aproximadamente pelo mesmo preço. Entre outras as principais alterações/características de The Secret Armory of General Knoxx são: * Almost twice the size of "The Zombie Island of Dr. Ned" * A brand new class of ultra-rare/kick-ass weapons * New vehicles including one that allows for four players to drive and inflict damage and deal out death * An exciting story line that picks-up where the original game left off * Almost 30 new villain types * A level cap increase to 61 * More difficult villains and smarter AI |
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28-02-2010, 14:40
Mensagem: #2
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RE: BorderLands: The Secret Armory of General Knoxx a caminho ...
Entretanto saiu um novo Patch para Borderlands. as principais correcções / melhorias são:
Borderlands 1.30 * Invalid weapons and items are removed from saved games on load. * Fixed multiple DLC notification dialogs not closing correctly. * Added a notification if the player tries to continue a game saved in a dlc they no longer have installed. * Fixed scrolling of menu options when scrolling down a server list that is longer than what fits on the screen. * When the host is playing a DLC map, display the name of the DLC being played in the server browser instead of the plot mission. * Added icons in the server browser to indicate which of the DLCs the server has installed. * Fixed multiple copies of DLC mission showing up in a player's mission list. * Fixed incorrect icons in the ammo vendor. * Opening the bank no longer prevents other players from moving. * Fixed "Careful, he bites" achievement not unlocking when playing in French. * Fixed Alt+F4 closing the game whether it has focus or not. * Fixed crash caused by being zoomed in when the final boss is killed. * Balance Tuning: o Reduced the effectiveness of the Daze status effect o Reduce the duration down to 6 seconds (down from 12 seconds) o Change the FootSpeed scaler to -1 (currently -3) o Change the WeaponProjectileSpeedMultiplier scaler to -2 (currently -10) o Increased shock base damage from 10 to 13. o Tweaked the repeater pistol: o InstantHitDamge from 0.9 to 1.0 o NormalizedInstandHitDamage from 0.9 to 1.0 o PerShotAccuracyImpluse from 3.0 to 2.4 o Increased the Sniper Rifle's PlayerCriticalHitBonus from 1.5 to 2.0. o Increased Semi Auto Sniper Rifle's PlayerCriticalHitBonus to 1.5 from 1.8 o Fixed a bug in how Roland's tactician mod displayed bonus values. o Changed the chests in New Haven to have more reasonable loot to reduce farming. o Fixed rare loot showing up as white instead of the appropriate color. o Fixed health regeneration in Brick's Centurion class mod. o Fixed rocket regeneration in Brick's Bombardier class mod. o Fixed shield regeneration in Roland's tactician class mod. o Fixed damage increase in Roland's Rifleman class mod so that it applies to all machine guns and not just combat rifles. Via Steam ... |
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