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BorderLands: The Secret Armory of General Knoxx a caminho ...
23-02-2010, 10:55
Mensagem: #1
BorderLands: The Secret Armory of General Knoxx a caminho ...
A 2K Games anunciou recentemente a data de lançamento e preço do DLC para o seu RPG/Shooter Borderlands, The Secret Armory of General Knoxx.
Com lançamento inicial para Xbox 360º, será lançado hoje (dia 23 de Fevereiro) e custará perto de 800 Microsoft Points (aproximadamente $10 ou 7.4€).

A expansão será lançada posteriormente para PC e Playstation 3, em 25 de Fevereiro aproximadamente pelo mesmo preço.

Entre outras as principais alterações/características de The Secret Armory of General Knoxx são:
* Almost twice the size of "The Zombie Island of Dr. Ned"
* A brand new class of ultra-rare/kick-ass weapons
* New vehicles including one that allows for four players to drive and inflict damage and deal out death
* An exciting story line that picks-up where the original game left off
* Almost 30 new villain types
* A level cap increase to 61
* More difficult villains and smarter AI

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28-02-2010, 14:40
Mensagem: #2
RE: BorderLands: The Secret Armory of General Knoxx a caminho ...
Entretanto saiu um novo Patch para Borderlands. as principais correcções / melhorias são:
Borderlands 1.30
* Invalid weapons and items are removed from saved games on load.
* Fixed multiple DLC notification dialogs not closing correctly.
* Added a notification if the player tries to continue a game saved in a dlc they no longer have installed.
* Fixed scrolling of menu options when scrolling down a server list that is longer than what fits on the screen.
* When the host is playing a DLC map, display the name of the DLC being played in the server browser instead of the plot mission.
* Added icons in the server browser to indicate which of the DLCs the server has installed.
* Fixed multiple copies of DLC mission showing up in a player's mission list.
* Fixed incorrect icons in the ammo vendor.
* Opening the bank no longer prevents other players from moving.
* Fixed "Careful, he bites" achievement not unlocking when playing in French.
* Fixed Alt+F4 closing the game whether it has focus or not.
* Fixed crash caused by being zoomed in when the final boss is killed.
* Balance Tuning:
o Reduced the effectiveness of the Daze status effect
o Reduce the duration down to 6 seconds (down from 12 seconds)
o Change the FootSpeed scaler to -1 (currently -3)
o Change the WeaponProjectileSpeedMultiplier scaler to -2 (currently -10)
o Increased shock base damage from 10 to 13.
o Tweaked the repeater pistol:
o InstantHitDamge from 0.9 to 1.0
o NormalizedInstandHitDamage from 0.9 to 1.0
o PerShotAccuracyImpluse from 3.0 to 2.4
o Increased the Sniper Rifle's PlayerCriticalHitBonus from 1.5 to 2.0.
o Increased Semi Auto Sniper Rifle's PlayerCriticalHitBonus to 1.5 from 1.8
o Fixed a bug in how Roland's tactician mod displayed bonus values.
o Changed the chests in New Haven to have more reasonable loot to reduce farming.
o Fixed rare loot showing up as white instead of the appropriate color.
o Fixed health regeneration in Brick's Centurion class mod.
o Fixed rocket regeneration in Brick's Bombardier class mod.
o Fixed shield regeneration in Roland's tactician class mod.
o Fixed damage increase in Roland's Rifleman class mod so that it applies to all machine guns and not just combat rifles.

Via Steam ...
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