Joystick em Visual Studio 2010
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14-12-2010, 23:20
Mensagem: #2
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RE: Joystick em Visual Studio 2010
malta, agora é que preciso mesmo da vossa ajuda!
vou postar aqui o que já tenho feito, mas isto está a dar um erro que eu não sei resolver. eu retirei isto de um outro forum, de alguém que queria fazer o mesmo que eu... o erro que dá é um "FileLoadException". será que alguém podia dar uma vista de olhos nisto a sério? ficaria mesmo muito agradecido (mesmo mesmo mesmo...) Imports System Imports System.Windows.Forms Imports Microsoft.DirectX.DirectInput Imports Microsoft.DirectX Public Class Form1 Private applicationDevice As Device = Nothing Public Shared state As New JoystickState Public Function InitDirectInput() As Boolean Dim instance As DeviceInstance For Each instance In Manager.GetDevices(DeviceClass.GameControl, EnumDevicesFlags.AttachedOnly) applicationDevice = New Device(instance.InstanceGuid) Exit For Next instance applicationDevice.SetDataFormat(DeviceDataFormat.Joystick) applicationDevice.SetCooperativeLevel(Me, CooperativeLevelFlags.Exclusive Or CooperativeLevelFlags.Foreground) Dim d As DeviceObjectInstance For Each d In applicationDevice.Objects If 0 <> (d.ObjectId And CInt(DeviceObjectTypeFlags.Axis)) Then applicationDevice.Properties.SetRange(ParameterHow.ById, d.ObjectId, New InputRange(-1000, +1000)) End If Next d Return True End Function Public Sub GetData() If Nothing Is applicationDevice Then Return End If Try applicationDevice.Poll() Catch inputex As InputException If TypeOf inputex Is NotAcquiredException Or TypeOf inputex Is InputLostException Then Try applicationDevice.Acquire() Catch Return End Try End If End Try Try state = applicationDevice.CurrentJoystickState Catch Return End Try End Sub Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click InitDirectInput() End Sub Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick GetData() 'Joystick Position erfassen Label1.Text = "Eixos: LX = " + state.X.ToString() _ & vbCrLf & " LY = " + state.Y.ToString _ & vbCrLf & " RX = " + state.Rz.ToString _ & vbCrLf & " RY = " + state.Z.ToString ' Anzeigen der Sticks Label2.Text = "Botões : " _ & vbCrLf & state.GetButtons(0) _ & vbCrLf & state.GetButtons(1) _ & vbCrLf & state.GetButtons(2) _ & vbCrLf & state.GetButtons(3) _ & vbCrLf & state.GetButtons(4) _ & vbCrLf & state.GetButtons(5) _ & vbCrLf & state.GetButtons(6) _ & vbCrLf & state.GetButtons(7) _ & vbCrLf & state.GetButtons(8) _ & vbCrLf & state.GetButtons(9) _ & vbCrLf & state.GetButtons(10) _ & vbCrLf & state.GetButtons(11) _ & vbCrLf & state.GetButtons(12) _ & vbCrLf & state.GetButtons(13) _ & vbCrLf & state.GetButtons(14) _ & vbCrLf & state.GetButtons(15) ' Ausgabe der Tasten 'applicationDevice.SendForceFeedbackCommand(ForceFeedbackCommand.SetActuatorsOn) End Sub Private Sub Button2_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button2.Click If Timer1.Enabled = False Then Timer1.Enabled = True Else Timer1.Enabled = False End If End Sub Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Timer1.Interval = 100 End Sub End Class |
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Mensagem neste Tópico |
Joystick em Visual Studio 2010 - Voncrux - 07-12-2010, 22:55
RE: Joystick em Visual Studio 2010 - Voncrux - 14-12-2010 23:20
RE: Joystick em Visual Studio 2010 - Voncrux - 15-12-2010, 01:39
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